Welcome to our second podcast episode! In this episode we continue our conversation with Nextcloud designer, Jan-Christoph Borchardt, and turn our attention towards design. What is design and how do we handle design at Nextcloud? How to collaborate and what tools to use?
Jan answers these questions and many more, discussing the process of deciding on design changes and community building, accessibility, language support, and usability testing. But Jan also walks through what a new app developer can do to build an app for Nextcloud and how the interaction with them and the wider community and designers goes. Community events, where and how people get together to code and design Nextcloud, release planning – this podcast is 50 minutes and covers almost everything!
Find the feed on our podcast page. If you have not heard the first episode, you can find it there as well.
Anna Larch, Developer Relations at Nextcloud, talks about its shift toward more structured community management, shares her views on the growing need for digital sovereignty, Nextcloud's new ISV Partner Program, and why the Nextcloud Community Awards favor small and niche contributors instead of those with the biggest audiences.
Johanna Pirker is a professor of computer science at TU Munich and TU Graz, founder of the Game Lab Graz, and a member of the UN Independent International Scientific Panel on AI. She works at the intersection of AI, games, virtual and augmented reality, and human-computer interaction. We tap into her perspective on where gaming meets learning, learning meets AI, and where open source tools foster innovation in her fields.
In this episode of the Nextcloud Podcast, we meet Aline Blankertz, a German data economist and digital rights campaigner. Aline is an economist and Tech Economy Lead at Rebalance Now, where she works on strategies to counter concentrated power in digital markets. She combines years of experience in competition economics with a strong commitment to making markets democratically accountable.
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